T.H.U.N.D.E.R. Agents™  characters are ©2003 John Carbonaro and All rights reserved


The helmet created Menthor.

T.H.U.N.D.E.R. was riddled with a variety of enemy agents. John Janus was one of them. Putting on the helmet was a major triumph of espionage, and it was just as great a failure of that same spying.

Besides the apparent incredible telekinetic and telepathic powers of the helmet, there were the changes to the wearer to consider.

As the helmet is used, the wearer's personality is affected. At first, it only happened when the helmet is worn. But the effects eventually lasted longer.

T.H.U.N.D.E.R. Agents™  characters are ©2003 John Carbonaro and All rights reserved


Janus had planned to do great damage to T.H.U.N.D.E.R.; he was an agent for S.P.I.D.E.R., an evil organization.

But for some reason, while wearing the helmet, his evil side was suppressed.

 


Good. Bad.

How deep inside a man's brain lies the human soul?

The helmet can transmit the powers of the mind into action.

The helmet seems to also transmute the human soul as well. The wearer can be converted from evil to good.



And that has to be the strongest power of all.

 

T.H.U.N.D.E.R. Agents™  characters are ©2003 John Carbonaro and All rights reserved
T.H.U.N.D.E.R. Agents™  characters are ©2003 John Carbonaro and All rights reserved


Great things were in store for the wearer of that helmet.

Great and heroic things.


Everyone who wanted power sought to control that helmet, or control the one wearing it.

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